#HomeschoolWithBoardGames Pressman Lucky Ducks

Good morning, this evening in our #HomeschoolWithBoardGames Pressman Lucky Ducks. Charlie has chosen to play. Charlie picked this Game out in memory of my daughter Suzzie who loved Ducks and collecting Rubber Ducks just like David does.

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Pressman Lucky Ducks — The Memory and Matching Game is for children ages 3 and up for 2 to 4 players. Even though Charlie is three times the recommended age there is still things Charlie can learn from this Game. As long as we think outside the box.

Lucky Ducks by Pressman Ages 3 and up, 2-4 players

This wacky, quacky memory and matching game combines developmental skills for young children with the fun of a ‘My First Game.’ Switch on the circular pond, and the ducks start swimming – the bottom side of each duck has a colored shape. Players take turns picking up a duck and looking at the color and shape; if it matches their colored shape, they get to keep the duck. If it doesn’t match, they put it back. The first player with 3 ducks that match their shape wins.

  • Simple format is easier for little fingers than cards
  • Rotating pond makes it more challenging than traditional memory games
  • Develops shape and color recognition
  • More than 10 million units sold

Reading:

Set the Board Game up and read the instructions to the individuals playing. Ask them questions to make sure they understood what is going to happen in the game and why. Then have them ask you questions to make sure you understood what is going to happen and why.

Spelling:

Pressman, Lucky Ducks Game, Wacky, Quacky, Color Matching Game, Ducks, Find, One, Keep, Collect, Three, Win, Matching, Colors, Challenging, Rotating Pond, Traditional Memory Games, Develops, Shape, Color Recognition

Math Class:

Count the game pieces and create 5 math problems for someone in your home to work out.

Then have them create 5 math problems for you to work out

Art Class:

Draw a picture of something that happened in the Game and explain what you drew.

Drama Class:

Act out a scene from the game and describe what your acting out and why.

Music Class:

Create a Jingle or a song about the Game and perform it before you begin playing the game.

Cooking Class:

Create a Snack that Ducks would like to eat.

Or a Snack showing what Ducks to do.

Thank you,

Glenda, Charlie and David Cates

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